Star Wars: Squadrons
I had the pleasure to work again on an iconic Star Wars game: Star Wars Squadrons.
I was responsible for all the UI in all imperial cockpits of the game. (Tie fighter/Tie Bomber/Tie Interceptor and brand new Tie Reaper)
- Cockpit, HUD and some menu iterations from Mockups to Implementation using Frostbite.
- Collaboration with modeling, lighting, tech art to get the final result.
- Worked also on the VR version.